Hey Rohbert, once again, thanks for checking out my game!
Just came to see what you are doing here; looks like a really fun recourse managing puzzle game. Played it a bit with my Xbox controller and felt really good to control. Just a bit confusing using the start key to swap between modes (thought I had to use all blocks for the game to start in first level).
Also found a bug where you can walk out of the level by moving down at the start.
The color swap is a cool feature! Did you accomplish this with shaders? Also, which engine did you use to make this if I may ask?
Thanks for the feedback. I have since uploaded a new version fixing that bug among other tweaks. I actually am not using shaders for the color effect. I'm simply overlaying a colored transparent rectangle over entire view. Its crude, but gets the job done. I made the game using Gamemaker Studio.
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Very nice game. I play this until lv 25 and i have to say, it makes really fun.
Have you ever thought about opponents in your game? :)
Hey Rohbert, once again, thanks for checking out my game!
Just came to see what you are doing here; looks like a really fun recourse managing puzzle game. Played it a bit with my Xbox controller and felt really good to control. Just a bit confusing using the start key to swap between modes (thought I had to use all blocks for the game to start in first level).
Also found a bug where you can walk out of the level by moving down at the start.
The color swap is a cool feature! Did you accomplish this with shaders? Also, which engine did you use to make this if I may ask?
Thanks for the feedback. I have since uploaded a new version fixing that bug among other tweaks. I actually am not using shaders for the color effect. I'm simply overlaying a colored transparent rectangle over entire view. Its crude, but gets the job done. I made the game using Gamemaker Studio.